Nitrous Shader
Pencil+ 4 Material supports the Nitrous shader and can be displayed in the Nitrous viewport. When using the Nitrous viewport, Pencil+ 4 Materials can be displayed in real-time in the viewport.
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Displaying Pencil+ 4 Materials in the Nitrous viewport |
Nitrous Shader¶
The Nitrous shader is a dedicated shader for the Nitrous viewport. The Nitrous shader is first compiled using the CPU. Its particularity is that once it has been compiled, it uses the GPU to handle high-speed display in the viewport. With Pencil+ 4 Material, you can check gradations that are close to the result of the scan line renderer in the viewport.
The Nitrous shader can be used starting with 3ds Max 2016. To execute the Nitrous shader, turn on [Show Realistic Material in Viewport] for the Pencil+ 4 Material.
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During material compilation |
The following list is an overview of the Pencil+ 4 Material parameters supported by the Nitrous shader.
Warning
Pencil+ 4 Material uses the results of the computation of maps and lights by 3ds Max for displaying in the viewport. Therefore, the reproducibility of maps and lights assigned to Pencil+ 4 Materials is dependent on the limitations of 3ds Max. Please refer to the following sections of the 3ds Max Help for information about the maps and shaders supported by the Nitrous viewport.
Parameter | Notes |
Basic Material Section | |
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Ambient | Map not supported. |
Diffuse | |
Self-Illumination | Map not supported. |
Opacity | Map not supported. |
Highlight Section | |
Blend Mode | Only [Normal], [Additive], [Subtractive], [Multiply] and [Screen] are supported. |
Blend Amount | |
Color | Map not supported. |
Specular Level | Map not supported. |
Glossiness | Map not supported. |
Anisotropic | |
Orientation | |
Sharpness | |
Reflection Section | |
Amount | |
Map | |
Zone Section | |
Positions | |
Enable Zone | Supports up to 4 Zones. |
Blend | Only [Normal], [Additive], [Subtractive], [Multiply] and [Screen] are supported. |
Blend Amount | |
Color | |
Map | |
Map Opacity | |
Gradation Offset Map Section | |
Enable | |
Amount | |
Map | |
Output Offset |