Pencil+ 4 Perspective Deform Instructions
We explain how to use the Pencil+ 4 Perspective Deform modifier. Pencil+ 4 Perspective Deform is a modifier that makes it possible to create exaggerated perspectives like those found in hand-drawn animation.
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Prepare the scene. 
 In this example, we create a [Teapot] and a [Plane] from the [Standard Primitives]. 
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Create a camera. 
 In this example we use a [Target Camera]. 
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Apply a [Pencil+ 4 Perspective Deform] modifier to the camera. 
 With the camera selected, click the "Modifier List" in the Modify panel and select [Pencil+ 4 Perspective Deform] under [OBJECT-SPACE MODIFIERS].
 An orange guide is added to the camera in the viewport after applying the Perspective Deform modifier.  
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Add the objects to the [Target Objects]. 
 Click [Add] at the bottom of the Target Objects list to open the [Add Objects] dialog. Next, select the [Teapot] and [Plane] and click [Add]. The names of the objects are added to the [Target Objects] list.  
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Add a [Switch Point] 
 Click [Add] at the bottom of the Switch Points list to add [Point2] to the list. 
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Adjust the [Field of View]. 
 Click [Point2] in the Switch Points list and set [Lens] to 6 mm in the Field of View area. 
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Move the camera. 
 We can observe the objects being deformed based on the distance to the camera.You can set multiple [Switch points]. You can create exaggerated perspectives like those found in hand-drawn images by setting a wide angle close to the camera and a telescopic one far from the camera. By using the Offset feature, it is possible to move the vanishing point which is unmodifiable in typical 3D software cameras. 