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Parameters Reference

SpeedLines UI

Root Parameters

Start Point

Unit: Coordinates
This parameter sets the start coordinates for drawing the speed lines.

End Point

Unit: Coordinates
This parameter sets the end coordinates for drawing the speed lines.

Check this box to link the End Point to the Start Point when you drag the Start Point with the mouse.

Info

This is simply a manipulation option. If you add a keyframe to the Start Point, you also need to add a keyframe to the End Point.

Opacity

Unit: %
This parameter sets the opacity of the lines that make up the speed lines.

Color

This parameter sets the color of the lines that make up the speed lines.

Color Randomize / H, S, V

These parameters randomize the color of each line by randomizing the values of hue (H), saturation (S), and value (V) individually.

SpeedLines UI

Thickness

Unit: Pixels
This parameter sets the thickness of the lines.

Thickness Random

Unit: Pixels
This parameter randomizes the thickness of the lines.
It represents a percentage of Thickness.

Offset Random

Unit: Pixels
This parameter randomizes the positions of the lines.
It represents a percentage of Length.

Length

Unit: Pixels
This parameter sets the standard length of the lines.

Length Random

Unit: %
This parameter randomizes the length of the lines.
It represents a percentage of Length.

Density of Lines

Unit: Integer value
This parameter adjusts the number of lines used for the speed lines.

Density Random

Unit: %
This parameter randomizes the placement of the lines.
A random value is given that is at maximum four times the space between lines determined by Density of Lines.

Random Interval

Unit: Number of frames
This parameter specifies the number of frames between updates of randomized parameters.
When set to 0, randomization occurs only once at the beginning. Re-randomization occurs every frame if set to 1, every two frames if set to 2, and so on.

Random Array

Unit: Number of patterns
This parameter sets a number of randomization patterns by limiting the number of times randomization is performed.
A number of randomized data patterns equal to the specified value are repeated and reused.
When set to 0, re-randomization is performed for each randomized update, and no pattern is created.

Info

When this parameter is set to 1, the number of randomization patterns is 1, so only one pattern is repeated and reused, making it look like there are no randomized updates.

Random Seed

Unit: Integer value
This parameter sets the random seed value.
By setting it to a value other than 0, you can change the random number table and fix the order of appearance of random numbers.

Clear Background

Check this box to clear the background before drawing the SpeedLines effect.

Info

However, opacity and layer mask data is inherited.

In/Out Directory

In this section, we describe the parameters related to the shape of the lines.

SpeedLines UI

Enable In/Out

Check the box to enable line tapering (in/out) functionality.

Start Thickness

Unit: %
This parameter defines the drawing thickness at the start of the lines.
It represents a percentage of Thickness.

Start Length

Unit: %
This parameter sets the distance over which the line thickness changes from Start Thickness to Thickness.
It represents a percentage of the length of the line to be drawn.

End Thickness

Unit: %
This parameter defines the drawing thickness at the end of the lines.
It represents a percentage of Thickness.

End Length

Unit: %
This parameter sets the distance over which the line thickness changes from Thickness to End Thickness.
It represents a percentage of the length of the line to be drawn.

Use Start/End Opacity

Check this box to enable setting the opacity at the start and end of the lines.
When enabled, the opacity can be changed from the root parameter Opacity value when heading towards the start and end points of the lines.

Start Opacity

Unit : %
This parameters sets the opacity at the start of the lines.

End Opacity

Unit : %
This parameters sets the opacity at the end of the lines.

Opacity Center Position

Unit : %
This parameter sets the position at which the opacity becomes the value set in the root parameter Opacity.

Grouping Directory

The Grouping directory contains a set of parameters for line grouping.

SpeedLines UI

Group Lines

Unit: %
This parameter sets the number of lines to be assembled in each group.
The value is a percentage of the number of lines specified by Density of Lines.

Lines Random

Unit: %
This parameter is used to randomize the value of Group Lines for each group.
The value specified here is the maximum of the random value which is applied as an amount of change1 to the value of Group Lines.

Attraction

Unit: %
This parameter sets the force of attraction between the lines in a group.

Info

When this value is 0%, there is no attraction and the result is the same as when grouping is disabled.

Interval Random

Unit: %
This parameter is used to randomize the spacing between groups.

Group Offset Random

This parameter is used to add a random offset to each group.
It represents a percentage of Length.

Offset and Repeat Directory

In this section, we describe the parameters used for line offset animation and line repeating.

SpeedLines UI

Offset

Unit: Pixels
This parameter sets the offset value.

Auto Offset

Unit: Pixels
This parameter specifies a value to automatically offset at each frame.

Repeat

Check this box to enable repeat drawing of the line groups.

Repeat Interval

Unit: Pixels
This parameter sets the spacing between line groups when repeat drawing.

Random Repeat Num

Unit: Integer
This parameter sets the number of random patterns for each repetition cycle.

The repeat functionality is achieved by repeating line groups. This parameter specifies the number of times the randomization parameters are re-randomized to create one repetition cycle.

When set to 0 there is only 1 random pattern, when set to 1, a random pattern is added, and 2 patterns of focus lines are drawn alternately, and so on.

Impact of Random Repeat Num
0
1
2

Taper Directory

The Taper directory contains a set of parameters for assigning a pseudo-vanishing point to the speed lines.

SpeedLines UI

Enable Taper

Check the box to enable the Taper functionality.

Taper

Unit: % (-100 to 100)
This parameter is used to create a vanishing point for the speed lines by narrowing the line spacing at the Start Point or End Point side.

Base Length

This parameter sets the base length for determining the angle of the lines due to tapering.

Role of Base Length in tapering

Taper creates a vanishing point by narrowing the space between lines at the Start or End Point side, but if Length (= line length) is used as the base length, the shape of the taper will change along with the line length. The parameter Base Length is provided as a dedicated base value for tapering.

Arch Rate

Unit: %
This parameter is used to change the arc aspect on the vanishing point side when using Taper.

Role of Arch Rate in tapering

Fix Band Form

Check the box to arrange the lines in a rectangular shape instead of an arc shape for tapering.

Wave Directory

The Wave directory contains a set of parameters for the Wave functionality.

SpeedLines UI

Enable Wave

Check the box to enable the wave functionality.

Wave Amount

Unit: Pixels
This parameter sets the amplitude (height) of the waves.

Wave Length

Unit: Pixels
This parameter sets the length of half a cycle of the waves.
For a line length of 200 pixels, setting Wave Length to 100 will produce exactly one set of peaks and valleys.

Wave Phase

Unit: Pixels
This parameter sets the phase (starting value) of the waves.

Wave Amount Random

Unit: %
This parameter is used to randomize the height of the waves every half cycle.
The value represents a percentage of the Wave Amount value.

Wave Length Random

Unit: %
This parameter is used to randomize the length of the waves every half cycle.
The value represents a percentage of the Wave Length value.

Wave Phase Random

Unit: Pixels
This parameter is used to randomize the phase (starting position of the waves) for each line.
This is the maximum value of a random number added to the Wave Phase value.


  1. When the term "amount of change" is used for a value, it includes both its positive and negative values.